Wednesday, 31 January 2018

LO4: A proposal for certification classification that is realistic and appropriate for the content of the original short film, or sequence of a film, produced based on feedback gained

Given the BBFC regulations on the classification of media rating i would give my film a rating certificate of 12.

Threat

In My film there is a small amount of threat in the opening scene at the prison where Christopher threatens Derrick with the prospect of more people dieing. i think this is worthy of an age 12 rating as the treat is not directly made towards any of the characters, and the argument between derrick and his boss is inaudible.

Violence  

There is not harsh or candid examples of violence in my film which the audience would find distresing or to detailed. However the grenade scene and the use of an eye line match dose give indication of distress and violence towards the main characters.

Language

There is the occasional use of bad language in my film however i not used contently and there is very few major swear words and all the swear words are justified to the audience through the narrative.

LO4: Evidence of a focus group screening of your finished film.


 

  • I had a focus group watch my film and then had them give me feed back using a survey monkey that i created so that it could gain qualitative feedback about my film. 

  • In my feedback i noticed that the strengths in my film were my editing and camera techniques in the film and improvement that i can see from my feed back would. 

  • I can see from my feedback i could do with altering the sound effects so that they aren't so overbearing and loud. 







LO3: A final film showing high levels of technical and creative competency.

LO3: Linking audio to visuals and applying audio effects

The Radio recording


I recorded the radio broadcast that said that Christopher Lucas had escaped from prison. To make is sound more like the recording was coming out of a speaker/radio i edited the sound in Adobe Audition using the distortion effect, I also faded in and out the radio broadcast to make the sound enter the visuals more smoothly.

Hissing noise in dialogue 

  
The recording of dialogue when Derrick is asking Kieran if he is ok. ( MVI_9948,MOV)
As the audio was recorded using a directional microphone mounted on the camera, as it picked up a hissing noise along with some back ground noise, in an effort to try and remove this i created a noise print of the hissing and used ' Adaptive noise reduction' i noticed that the more of an effort i made to remove the hissing noise the more distorted the vocals became, so instead of compromising my dialogue i removed as much of the hiss i could before it started effecting the vocals.

Ambient noise



In the office scene i have added in ambient office noise to create the illusion that their are multiple people working in the office and also establish to the audience the location that they are working in. I sourced my ambient office noise off a creative commons website meaning i avoided The Copyright, Designs and Patents Act.



Sting 


In the transition after they discover the body, when the police tape is pulled across. I used a police siren sound effect which i got off of a copyright free website. The sting sound effect helps to build the mise en scene of the crime scene by using an iconic sound.





Bed


I have used a bed sound from a copyright free web site which allows me to avoid the Copyright, Designs and Patents Act. This bed starts just after they hear a banging noise in the distance, this is to build up suspense in the narrative and give the idea to the audience that something is about to happen.





Foley


 To make it sound more realistic to the audience i have added in a Foley sound of a small metal object being dropped, i found this sound on a creative commons website, The sound was perfect for creating the illusion that a pin was being pulled out of a grenade, Making it seem more like it was a real grenade and not a plastic prop.



LO3: Applying appropriate visual effects and transitions

Double vision / blurred effects


In the scene just after the explosion, where it goes to an eye line match in Derricks point of view, i have edited the footage so it appears that Derrick is concussed and disorientated. 

I did this by duplicating the footage and using the feather tool to cut the footage in half and adjust the position of the cut out to make the image look as if the image is repeating and there fore to create the impression that derrick has double vision.


I also added an adjustment layer over this particular piece of footage to control the blur in the footage, by using 'key frames' and adding a Gaussian blur i was able to manipulate the footage to make the blurriness fade in and out to make him appear concussed after the explosion.







Action match

I created an action match through the use of editing the three shots of the container being opened that were filmed at separate times, but by editing them together I was able to make it appear as all one motion and give my footage a better flow and rhythm and also builds up suspense towards the reveal of the body inside the container.








Title Graphics / Transition


To give my story a more of an ending i chose to use title graphics to tell the the audience what happened after the explosion. i wanted the the text to blur out and turn into the next piece of text i did this by adding an adjustment layer and entering effects controls and adding 'Gauzian blur' and altering the amount of blur throughout the time line using key frames and so that as it approaches a new piece of text it becomes more blurred and as it enters a new piece of text it will become less blurred. I also added a cross dissolve video transition so the text would so the text would dissolve away seamlessly rather than cutting away.


















LO3: Producing and reviewing an off line edit

Offline edit




I created an off line edit using a short amount of footage from some of what i filmed first. To do this i pieced together the some of my footage in adobe premier to try and idetify any problems that i may be faced with and that I may need to overcome.

Problems identified and intended solutions

1) 

Problem: Some footage is wonky/tilted due to the difficulty we faced setting up the tripod on the uneven and rocky ground.

Solution: I intend to fix this problem by enlarging and rotating the frames which are tilted

2)

Problem: The microphone on the slider shot has picked up some unwanted background noise 

Solution: I intend on removing that during the post production proses and posibly adding some sound effects from copyright free sites.

3) 

Problem: The tone/colour of the fotage dosent it the genre of the film

Solution: I would look into using an LUT or applying RGB colour corections to give my footag a more cinematic look

LO3: Logging rushes and creating edit decision list

Edit decision list



TITLE: MVI_2249
FCM: NON-DROP FRAME

001  BL       V     C        00:00:00:00 00:00:00:04 00:00:00:00 00:00:00:04

002  AX       AA    C        00:00:00:05 00:00:33:09 00:00:00:04 00:00:33:08
* FROM CLIP NAME: Insidious.mp3

003  AX       V     C        01:00:00:00 01:00:05:10 00:00:00:04 00:00:05:14
* FROM CLIP NAME: Graphic

004  AX       V     C        01:00:05:10 01:00:05:10 00:00:05:14 00:00:05:14
FCM: NON-DROP FRAME
004  AX       V     D    025 00:59:59:13 01:00:05:05 00:00:05:14 00:00:11:06
EFFECTS NAME IS CROSS DISSOLVE
* FROM CLIP NAME: Graphic
* TO CLIP NAME: Graphic

005  AX       V     C        01:00:05:05 01:00:05:05 00:00:11:06 00:00:11:06
FCM: NON-DROP FRAME
005  AX       V     D    025 00:59:59:13 01:00:05:12 00:00:11:06 00:00:17:05
EFFECTS NAME IS CROSS DISSOLVE
* FROM CLIP NAME: Graphic
* TO CLIP NAME: Graphic

006  AX       V     C        01:00:05:12 01:00:05:12 00:00:17:05 00:00:17:05
FCM: NON-DROP FRAME
006  AX       V     D    025 00:59:59:13 01:00:05:03 00:00:17:05 00:00:22:20
EFFECTS NAME IS CROSS DISSOLVE
* FROM CLIP NAME: Graphic
* TO CLIP NAME: Graphic

007  AX       V     C        01:00:05:03 01:00:05:03 00:00:22:20 00:00:22:20
FCM: NON-DROP FRAME
007  AX       V     D    025 00:59:59:13 01:00:05:01 00:00:22:20 00:00:28:08
EFFECTS NAME IS CROSS DISSOLVE
* FROM CLIP NAME: Graphic
* TO CLIP NAME: Graphic

008  AX       V     C        01:00:05:01 01:00:05:01 00:00:28:08 00:00:28:08
FCM: NON-DROP FRAME
008  AX       V     D    025 00:59:59:13 01:00:04:13 00:00:28:08 00:00:33:08
EFFECTS NAME IS CROSS DISSOLVE
* FROM CLIP NAME: Graphic
* TO CLIP NAME: Graphic

009  AX       V     C        01:00:04:13 01:00:04:13 00:00:33:08 00:00:33:08
FCM: NON-DROP FRAME
009  AX       V     D    025 00:59:59:13 01:00:07:06 00:00:33:08 00:00:41:01
EFFECTS NAME IS CROSS DISSOLVE
* FROM CLIP NAME: Graphic
* TO CLIP NAME: escaped secrets white png.png

010  AX       AA    C        00:01:57:04 00:02:09:07 00:00:33:08 00:00:45:11
* FROM CLIP NAME: Insidious.mp3

011  AX       V     C        01:00:07:06 01:00:07:06 00:00:41:01 00:00:41:01
FCM: NON-DROP FRAME
011  BL       V     D    025 00:00:00:00 00:00:13:00 00:00:41:01 00:00:55:01
EFFECTS NAME IS CROSS DISSOLVE
* FROM CLIP NAME: escaped secrets white png.png
* TO CLIP NAME: BL

012  BL       V     C        00:00:00:00 00:00:13:00 00:00:42:01 00:00:55:01

013  AX       NONE  C        19:36:41:00 19:36:47:05 00:00:43:08 00:00:49:13
* FROM CLIP NAME: 369001__sandermotions__door-squeak-2.wav
AUD  3    4

014  AX       NONE  C        02:02:16:02 02:02:18:16 00:00:49:13 00:00:52:02
* FROM CLIP NAME: 161189__volivieri__storm-door-slam-02 (2).wav
AUD  3    4

015  AX       NONE  C        00:00:00:00 00:00:03:18 00:00:52:02 00:00:55:20
* FROM CLIP NAME: 175081__lugarshz__jsb-electrical-hum-switch-off-buzz-subway.aiff
AUD  3    4

016  AX       V     C        05:41:52:12 05:41:55:21 00:00:55:01 00:00:58:10
* FROM CLIP NAME: 00005.MTS

017  AX       AA    C        07:07:26:09 07:07:29:18 00:00:55:01 00:00:58:10
* FROM CLIP NAME: SR040XY Audio Extracted.wav

018  AX       V     C        05:40:54:05 05:40:58:01 00:00:58:10 00:01:02:06
* FROM CLIP NAME: 00004.MTS

019  AX       AA    C        07:00:12:06 07:00:16:02 00:00:58:10 00:01:02:06
* FROM CLIP NAME: SR038XY.WAV

020  AX       V     C        00:00:34:13 00:00:37:09 00:01:02:06 00:01:05:02
* FROM CLIP NAME: DSCN2251.MOV

021  AX       AA    C        07:00:15:16 07:00:27:03 00:01:02:06 00:01:13:18
* FROM CLIP NAME: SR038XY.WAV

022  AX       V     C        05:42:02:00 05:42:02:11 00:01:05:02 00:01:05:13
* FROM CLIP NAME: 00005.MTS

023  AX       V     C        05:45:10:03 05:45:11:17 00:01:05:13 00:01:07:02
* FROM CLIP NAME: 00016.MTS

024  AX       V     C        05:44:28:04 05:44:29:04 00:01:07:02 00:01:08:02
* FROM CLIP NAME: 00009.MTS

025  AX       V     C        05:44:48:15 05:44:49:24 00:01:08:02 00:01:09:11
* FROM CLIP NAME: 00013.MTS

026  AX       V     C        05:44:42:22 05:44:44:08 00:01:09:11 00:01:10:22
* FROM CLIP NAME: 00012.MTS

027  AX       V     C        05:44:39:06 05:44:40:10 00:01:10:22 00:01:12:01
* FROM CLIP NAME: 00011.MTS

028  AX       V     C        05:44:33:13 05:44:35:05 00:01:12:01 00:01:13:18
* FROM CLIP NAME: 00010.MTS

029  AX       V     C        00:00:46:17 00:00:48:17 00:01:13:18 00:01:15:18
* FROM CLIP NAME: DSCN2251.MOV

030  AX       AA    C        07:00:27:20 07:00:29:20 00:01:13:18 00:01:15:18
* FROM CLIP NAME: SR038XY.WAV

031  AX       V     C        05:44:55:04 05:44:56:09 00:01:15:18 00:01:16:23
* FROM CLIP NAME: 00014.MTS

032  AX       AA    C        07:00:29:19 07:00:32:00 00:01:15:18 00:01:17:24
* FROM CLIP NAME: SR038XY.WAV

033  AX       V     C        05:41:13:12 05:41:14:13 00:01:16:23 00:01:17:24
* FROM CLIP NAME: 00004.MTS

034  AX       V     C        00:00:51:03 00:00:52:17 00:01:17:24 00:01:19:13
* FROM CLIP NAME: DSCN2251.MOV

035  AX       AA    C        07:00:32:06 07:00:33:20 00:01:17:24 00:01:19:13
* FROM CLIP NAME: SR038XY.WAV

036  AX       AA    C        07:00:33:14 07:00:34:14 00:01:19:13 00:01:20:13
* FROM CLIP NAME: SR038XY.WAV

037  AX       V     C        05:41:16:02 05:41:17:21 00:01:19:13 00:01:21:07
* FROM CLIP NAME: 00004.MTS

038  AX       AA    C        07:00:34:17 07:00:38:10 00:01:20:13 00:01:24:06
* FROM CLIP NAME: SR038XY Audio Extracted.wav

039  AX       V     C        00:00:54:08 00:00:57:07 00:01:21:07 00:01:24:06
* FROM CLIP NAME: DSCN2251.MOV

040  AX       V     C        05:42:21:01 05:42:26:08 00:01:24:06 00:01:29:13
* FROM CLIP NAME: 00005.MTS

041  AX       AA    C        07:07:54:23 07:08:00:05 00:01:24:06 00:01:29:13
* FROM CLIP NAME: SR040XY Audio Extracted.wav

042  AX       V     C        05:41:25:13 05:41:27:17 00:01:29:13 00:01:31:17
* FROM CLIP NAME: 00004.MTS

043  AX       AA    C        07:00:43:00 07:00:45:04 00:01:29:13 00:01:31:17
* FROM CLIP NAME: SR038XY.WAV

044  AX       V     C        05:42:28:10 05:42:33:02 00:01:31:17 00:01:36:09
* FROM CLIP NAME: 00005.MTS

045  AX       AA    C        07:08:02:07 07:08:06:24 00:01:31:17 00:01:36:09
* FROM CLIP NAME: SR040XY Audio Extracted.wav

046  AX       V     C        05:44:03:24 05:44:06:06 00:01:36:09 00:01:38:16
* FROM CLIP NAME: 00007.MTS

047  AX       AA    C        07:18:41:23 07:18:45:13 00:01:36:09 00:01:39:24
* FROM CLIP NAME: SR043XY.WAV

048  AX       NONE  C        00:00:02:04 00:00:04:03 00:01:37:02 00:01:39:01
* FROM CLIP NAME: 175081__lugarshz__jsb-electrical-hum-switch-off-buzz-subway.aiff
AUD  3    4

049  AX       V     C        00:00:26:03 00:00:27:11 00:01:38:16 00:01:39:24
* FROM CLIP NAME: DSCN2254.MOV

050  AX       V     C        05:44:07:17 05:44:10:06 00:01:39:24 00:01:42:13
* FROM CLIP NAME: 00007.MTS

051  AX       AA    C        07:18:45:16 07:18:48:05 00:01:39:24 00:01:42:13
* FROM CLIP NAME: SR043XY.WAV

052  AX       V     C        00:01:15:12 00:01:20:02 00:01:42:13 00:01:47:03
* FROM CLIP NAME: DSCN2251.MOV

053  AX       AA    C        07:00:56:15 07:01:01:05 00:01:42:13 00:01:47:03
* FROM CLIP NAME: SR038XY.WAV

054  AX       V     C        05:44:12:16 05:44:16:01 00:01:47:03 00:01:50:13
* FROM CLIP NAME: 00007.MTS

055  AX       AA    C        07:18:50:15 07:18:54:00 00:01:47:03 00:01:50:13
* FROM CLIP NAME: SR043XY.WAV

056  AX       V     C        00:01:20:02 00:01:21:24 00:01:50:13 00:01:52:10
* FROM CLIP NAME: DSCN2251.MOV

057  AX       AA    C        07:01:01:05 07:01:03:02 00:01:50:13 00:01:52:10
* FROM CLIP NAME: SR038XY.WAV

058  BL       V     C        00:00:00:00 00:00:04:12 00:01:52:10 00:01:56:22

059  AX       NONE  C        00:00:01:07 00:00:04:03 00:01:52:12 00:01:55:08
* FROM CLIP NAME: 175081__lugarshz__jsb-electrical-hum-switch-off-buzz-subway.aiff
AUD  3    4

060  AX       V     C        00:01:00:20 00:01:07:27 00:01:56:22 00:02:04:03
* FROM CLIP NAME: MVI_0477.MOV

061  AX       AA    C        00:24:13:13 00:24:21:09 00:01:56:22 00:02:04:18
* FROM CLIP NAME: SR033XY.WAV

062  AX       V     C        00:01:03:05 00:01:05:04 00:02:04:03 00:02:06:02
* FROM CLIP NAME: MVI_9974.MOV

063  AX       AA    C        00:24:21:09 00:24:36:13 00:02:04:18 00:02:19:22
* FROM CLIP NAME: SR033XY.WAV

064  AX       V     C        00:01:09:21 00:01:12:01 00:02:06:02 00:02:08:10
* FROM CLIP NAME: MVI_0477.MOV

065  AX       V     C        00:01:07:12 00:01:10:18 00:02:08:10 00:02:11:16
* FROM CLIP NAME: MVI_9974.MOV

066  AX       V     C        00:00:05:16 00:00:08:07 00:02:11:16 00:02:14:07
* FROM CLIP NAME: MVI_9979.MOV

067  AX       V     C        00:00:31:12 00:00:32:19 00:02:14:07 00:02:15:14
* FROM CLIP NAME: MVI_9778.MOV

068  AX       V     C        00:01:14:16 00:01:17:18 00:02:15:14 00:02:18:16
* FROM CLIP NAME: MVI_9974.MOV

069  AX       V     C        00:00:35:21 00:00:37:02 00:02:18:16 00:02:19:22
* FROM CLIP NAME: MVI_9778.MOV

070  AX       V     C        00:00:11:01 00:00:13:13 00:02:19:22 00:02:22:09
* FROM CLIP NAME: MVI_9979.MOV

071  AX       AA    C        00:51:17:18 00:51:21:10 00:02:19:22 00:02:23:14
* FROM CLIP NAME: SR047XY Audio Extracted_2.wav

072  AX       V     C        00:00:03:18 00:00:12:16 00:02:22:09 00:02:31:07
* FROM CLIP NAME: MVI_9981.MOV

073  AX       AA    C        00:51:21:10 00:51:29:03 00:02:23:14 00:02:31:07
* FROM CLIP NAME: SR047XY Audio Extracted_1 Audio Extracted.wav

074  AX       V     C        00:00:05:05 00:00:07:06 00:02:31:07 00:02:33:08
* FROM CLIP NAME: MVI_9984.MOV

075  AX       AA    C        00:51:32:15 00:51:47:08 00:02:31:07 00:02:46:00
* FROM CLIP NAME: SR047XY Audio Extracted Audio Extracted_1.wav

076  AX       V     C        00:00:18:04 00:00:25:12 00:02:33:08 00:02:40:16
* FROM CLIP NAME: MVI_9981.MOV

077  AX       V     C        00:00:07:13 00:00:10:18 00:02:40:16 00:02:43:21
* FROM CLIP NAME: MVI_9984.MOV

078  AX       V     C        00:00:02:21 00:00:07:22 00:02:43:21 00:02:48:22
* FROM CLIP NAME: MVI_9982.MOV

079  AX       AA    C        00:59:09:20 00:59:23:06 00:02:46:00 00:02:59:11
* FROM CLIP NAME: SR051XY.WAV

080  AX       V     C        00:00:06:09 00:00:10:14 00:02:48:22 00:02:53:01
* FROM CLIP NAME: MVI_0483.MOV

081  AX       V     C        00:00:12:02 00:00:13:24 00:02:53:01 00:02:54:23
* FROM CLIP NAME: MVI_9986.MOV

082  AX       V     C        00:00:12:10 00:00:14:15 00:02:54:23 00:02:57:02
* FROM CLIP NAME: MVI_0483.MOV

083  AX       NONE  C        08:45:17:23 08:45:31:09 00:02:56:23 00:03:10:09
* FROM CLIP NAME: SR054XY Audio Extracted_2.wav
* AUDIO LEVEL AT 08:45:17:23 IS +4.44 DB  (REEL AX A3)
* AUDIO LEVEL AT 08:45:17:23 IS +4.44 DB  (REEL AX A4)
AUD  3    4

084  AX       V     C        00:00:15:15 00:00:17:24 00:02:57:02 00:02:59:11
* FROM CLIP NAME: MVI_9986.MOV

085  AX       V     C        00:00:00:00 00:00:08:10 00:02:59:11 00:03:07:21
* FROM CLIP NAME: MVI_9988.MOV

086  AX       V     C        00:00:02:01 00:00:04:11 00:03:07:21 00:03:10:06
* FROM CLIP NAME: MVI_9987.MOV

087  AX       AA    C        00:59:54:07 00:59:56:08 00:03:08:05 00:03:10:06
* FROM CLIP NAME: SR052XY.WAV

088  AX       V     C        00:00:04:20 00:00:06:24 00:03:10:06 00:03:12:10
* FROM CLIP NAME: MVI_9987.MOV

089  AX       AA    C        00:59:57:01 00:59:59:05 00:03:10:06 00:03:12:10
* FROM CLIP NAME: SR052XY.WAV

090  AX       NONE  C        00:00:00:00 00:00:08:06 00:03:10:10 00:03:18:16
* FROM CLIP NAME: 65915__bristolstories__reverse-clang2.wav
AUD  3    4

091  AX       AA    C        01:00:00:06 01:00:05:01 00:03:12:10 00:03:17:05
* FROM CLIP NAME: SR052XY.WAV

092  AX       V     C        00:00:03:21 00:00:09:26 00:03:12:10 00:03:18:14
* FROM CLIP NAME: MVI_0484.MOV

093  AX       AA    C        23:54:43:15 23:55:13:19 00:03:17:05 00:03:47:09
* FROM CLIP NAME: SR025XY.WAV

094  AX       V     C        00:00:09:02 00:00:12:01 00:03:18:14 00:03:21:13
* FROM CLIP NAME: MVI_9769.MOV

095  AX       V     C        00:00:20:07 00:00:24:26 00:03:21:13 00:03:26:04
* FROM CLIP NAME: MVI_0472.MOV

096  AX       V     C        00:00:16:16 00:00:20:07 00:03:26:04 00:03:29:19
* FROM CLIP NAME: MVI_9769.MOV

097  AX       V     C        00:00:28:14 00:00:33:01 00:03:29:19 00:03:34:08
* FROM CLIP NAME: MVI_0472.MOV

098  AX       V     C        00:00:24:20 00:00:28:18 00:03:34:08 00:03:38:06
* FROM CLIP NAME: MVI_9769.MOV

099  AX       V     C        00:00:28:18 00:00:31:23 00:03:38:06 00:03:41:11
* FROM CLIP NAME: MVI_9769.MOV

100  AX       V     C        00:00:51:19 00:00:57:17 00:03:41:11 00:03:47:09
* FROM CLIP NAME: MVI_9969.MOV

101  AX       V     C        00:00:03:02 00:00:09:09 00:03:47:09 00:03:53:16
* FROM CLIP NAME: MVI_9766.MOV

102  AX       AA    C        23:46:30:10 23:46:39:00 00:03:47:09 00:03:55:24
* FROM CLIP NAME: SR022XY.WAV

103  AX       V     C        00:00:52:00 00:00:53:29 00:03:53:16 00:03:55:15
* FROM CLIP NAME: MVI_0472.MOV

104  AX       V     C        00:00:46:03 00:00:48:07 00:03:55:15 00:03:57:19
* FROM CLIP NAME: MVI_9769.MOV

105  AX       AA    C        23:55:22:02 23:55:30:20 00:03:55:24 00:04:04:17
* FROM CLIP NAME: SR025XY.WAV

106  AX       V     C        00:00:56:04 00:00:59:05 00:03:57:19 00:04:00:20
* FROM CLIP NAME: MVI_0472.MOV

107  AX       V     C        00:00:51:08 00:00:52:20 00:04:00:20 00:04:02:08
* FROM CLIP NAME: MVI_9769.MOV

108  AX       V     C        00:01:01:01 00:01:04:22 00:04:02:08 00:04:06:00
* FROM CLIP NAME: MVI_0472.MOV

109  AX       AA    C        23:55:31:04 23:55:35:01 00:04:04:17 00:04:08:14
* FROM CLIP NAME: SR025XY.WAV

110  AX       V     C        00:00:56:21 00:00:59:11 00:04:06:00 00:04:08:14
* FROM CLIP NAME: MVI_9769.MOV

111  AX       V     C        00:00:13:05 00:00:14:11 00:04:08:14 00:04:09:20
* FROM CLIP NAME: MVI_9770.MOV

112  AX       V     C        00:00:04:15 00:00:07:03 00:04:09:20 00:04:12:08
* FROM CLIP NAME: MVI_9780.MOV

113  AX       AA    C        00:34:12:05 00:34:23:16 00:04:09:20 00:04:21:06
* FROM CLIP NAME: SR038XY.WAV

114  AX       V     C        00:00:29:11 00:00:31:23 00:04:12:08 00:04:14:18
* FROM CLIP NAME: MVI_0481.MOV

115  AX       V     C        00:02:23:09 00:02:29:22 00:04:14:18 00:04:21:06
* FROM CLIP NAME: MVI_9977.MOV

116  AX       V     C        00:00:39:08 00:00:47:26 00:04:21:06 00:04:29:21
* FROM CLIP NAME: MVI_0481.MOV

117  AX       AA    C        00:34:24:15 00:34:57:06 00:04:21:06 00:04:53:22
* FROM CLIP NAME: SR038XY.WAV

118  AX       V     C        00:02:39:11 00:02:58:18 00:04:29:21 00:04:49:03
* FROM CLIP NAME: MVI_9977.MOV

119  AX       V     C        00:00:44:20 00:00:49:14 00:04:49:03 00:04:53:22
* FROM CLIP NAME: MVI_9780.MOV

120  AX       V     C        00:03:11:06 00:03:18:08 00:04:53:22 00:05:00:24
* FROM CLIP NAME: MVI_9977.MOV

121  AX       AA    C        00:35:05:01 00:35:14:09 00:04:53:22 00:05:03:05
* FROM CLIP NAME: SR038XY.WAV

122  AX       V     C        00:01:26:23 00:01:29:02 00:05:00:24 00:05:03:06
* FROM CLIP NAME: MVI_0481.MOV

123  AX       AA    C        00:35:14:09 00:35:15:23 00:05:03:05 00:05:04:19
* FROM CLIP NAME: SR038XY.WAV

124  AX       V     C        00:01:29:02 00:01:29:14 00:05:03:06 00:05:03:16
* FROM CLIP NAME: MVI_0481.MOV

125  AX       V     C        00:03:20:11 00:03:21:14 00:05:03:16 00:05:04:19
* FROM CLIP NAME: MVI_9977.MOV

126  AX       V     C        00:00:04:17 00:00:06:10 00:05:04:19 00:05:06:12
* FROM CLIP NAME: MVI_9781.MOV

127  AX       AA    C        00:36:35:23 00:36:37:16 00:05:04:19 00:05:06:12
* FROM CLIP NAME: SR039XY.WAV

128  AX       V     C        00:00:02:19 00:00:07:16 00:05:06:12 00:05:11:09
* FROM CLIP NAME: MVI_9782.MOV

129  AX       AA    C        00:00:02:19 00:00:07:16 00:05:06:12 00:05:11:09
* FROM CLIP NAME: MVI_9782.MOV

130  AX       V     C        00:00:05:05 00:00:07:08 00:05:11:09 00:05:13:12
* FROM CLIP NAME: MVI_9783.MOV

131  AX       AA    C        00:00:05:05 00:00:07:08 00:05:11:09 00:05:13:12
* FROM CLIP NAME: MVI_9783.MOV

132  AX       V     C        00:00:06:17 00:00:09:14 00:05:13:12 00:05:16:09
* FROM CLIP NAME: MVI_9773.MOV

133  AX       AA    C        00:10:50:11 00:10:53:08 00:05:13:12 00:05:16:09
* FROM CLIP NAME: SR029XY.WAV

134  AX       V     C        00:00:23:11 00:00:27:06 00:05:16:09 00:05:20:05
* FROM CLIP NAME: MVI_0475.MOV

135  AX       AA    C        00:10:53:12 00:10:57:08 00:05:16:09 00:05:20:05
* FROM CLIP NAME: SR029XY.WAV

136  AX       V     C        00:00:24:14 00:00:31:13 00:05:20:05 00:05:27:04
* FROM CLIP NAME: MVI_9973.MOV

137  AX       AA    C        00:10:57:07 00:11:04:06 00:05:20:05 00:05:27:04
* FROM CLIP NAME: SR029XY.WAV

138  AX       V     C        00:00:34:04 00:00:36:01 00:05:27:04 00:05:29:01
* FROM CLIP NAME: MVI_0475.MOV

139  AX       AA    C        00:11:04:08 00:11:11:08 00:05:27:04 00:05:34:04
* FROM CLIP NAME: SR029XY.WAV

140  AX       V     C        00:00:33:10 00:00:35:13 00:05:29:01 00:05:31:04
* FROM CLIP NAME: MVI_9973.MOV

141  AX       V     C        00:00:38:04 00:00:41:04 00:05:31:04 00:05:34:04
* FROM CLIP NAME: MVI_0475.MOV

142  AX       V     C        00:00:39:01 00:00:41:09 00:05:34:04 00:05:36:12
* FROM CLIP NAME: MVI_9973.MOV

143  AX       AA    C        00:11:11:19 00:11:14:02 00:05:34:04 00:05:36:12
* FROM CLIP NAME: SR029XY.WAV

144  AX       V     C        00:00:04:06 00:00:06:05 00:05:36:12 00:05:38:11
* FROM CLIP NAME: MVI_9774.MOV

145  AX       AA    C        00:11:16:00 00:11:17:24 00:05:36:12 00:05:38:11
* FROM CLIP NAME: SR029XY Audio Extracted.wav

146  AX       AA    C        00:12:07:21 00:12:10:01 00:05:38:11 00:05:40:16
* FROM CLIP NAME: SR029XY Audio Extracted_1.wav

147  AX       V     C        00:00:12:10 00:00:14:27 00:05:38:11 00:05:41:00
* FROM CLIP NAME: MVI_0476.MOV

148  AX       AA    C        00:15:23:03 00:15:23:12 00:05:40:16 00:05:41:00
* FROM CLIP NAME: SR030XY Audio Extracted.wav

149  AX       V     C        00:00:02:08 00:00:04:19 00:05:41:00 00:05:43:11
* FROM CLIP NAME: MVI_9777.MOV

150  AX       AA    C        00:15:20:09 00:15:22:20 00:05:41:00 00:05:43:11
* FROM CLIP NAME: SR030XY Audio Extracted.wav

151  AX       V     C        00:00:00:11 00:00:02:17 00:05:43:11 00:05:45:17
* FROM CLIP NAME: MVI_9775.MOV

152  AX       AA    C        00:12:17:13 00:12:19:19 00:05:43:11 00:05:45:17
* FROM CLIP NAME: SR029XY.WAV

153  AX       NONE  C        00:00:05:03 00:00:09:14 00:05:44:07 00:05:48:18
* FROM CLIP NAME: 324138__fedefrede__car-door-close-engine-start.wav
AUD  3    4

154  AX       V     C        00:00:24:09 00:00:27:10 00:05:45:17 00:05:48:18
* FROM CLIP NAME: MVI_2250.MOV

155  AX       AA    C        00:00:06:11 00:00:09:12 00:05:45:17 00:05:48:18
* FROM CLIP NAME: MVI_9925 Audio Extracted_1 Audio Extracted Audio Extracted.wav

156  AX       V     C        00:00:03:00 00:00:28:16 00:05:48:18 00:06:14:09
* FROM CLIP NAME: MVI_2252.MOV

157  AX       AA    C        23:37:20:03 23:37:45:19 00:05:48:18 00:06:14:09
* FROM CLIP NAME: SR004MS Audio Extracted Audio Extracted.wav

158  AX       V     C        00:00:05:12 00:00:06:20 00:06:14:09 00:06:15:17
* FROM CLIP NAME: MVI_9929.MOV

159  AX       AA    C        00:00:05:12 00:00:06:20 00:06:14:09 00:06:15:17
* FROM CLIP NAME: MVI_9929 Audio Extracted Audio Extracted.wav

160  AX       V     C        00:00:05:06 00:00:10:10 00:06:15:17 00:06:20:21
* FROM CLIP NAME: MVI_2246.MOV

161  AX       NONE  C        00:00:00:06 00:00:18:01 00:06:15:17 00:06:33:12
* FROM CLIP NAME: 132288__robinhood76__02946-hit-stinger-creepy Audio Extracted.wav
AUD  3    4

162  AX       V     C        00:00:01:17 00:00:06:06 00:06:20:21 00:06:25:10
* FROM CLIP NAME: MVI_2230.MOV

163  AX       V     C        00:00:16:23 00:00:18:01 00:06:25:10 00:06:26:13
* FROM CLIP NAME: MVI_9931.MOV

164  AX       AA    C        00:00:17:10 00:00:18:01 00:06:25:22 00:06:26:13
* FROM CLIP NAME: MVI_9931 Audio Extracted Audio Extracted.wav

165  AX       AA/V  C        00:00:02:07 00:00:03:08 00:06:26:13 00:06:27:14
* FROM CLIP NAME: MVI_2253.MOV

166  AX       AA/V  C        00:00:05:15 00:00:06:09 00:06:27:14 00:06:28:08
* FROM CLIP NAME: MVI_2254.MOV

167  AX       AA/V  C        00:00:04:11 00:00:11:10 00:06:28:08 00:06:35:07
* FROM CLIP NAME: MVI_2256.MOV

168  AX       AA/V  C        00:00:01:22 00:00:05:22 00:06:35:07 00:06:39:07
* FROM CLIP NAME: MVI_9933.MOV

169  AX       AA/V  C        00:00:15:01 00:00:19:04 00:06:39:07 00:06:43:10
* FROM CLIP NAME: MVI_2256.MOV

170  AX       NONE  C        00:00:00:18 00:00:07:11 00:06:41:09 00:06:48:02
* FROM CLIP NAME: 275447__robinhood76__05876-trailer-hit-psyche Audio Extracted.wav
AUD  3    4

171  AX       AA/V  C        00:00:00:17 00:00:02:19 00:06:43:10 00:06:45:12
* FROM CLIP NAME: MVI_9935.MOV

172  AX       AA/V  C        00:00:15:13 00:00:19:12 00:06:45:12 00:06:49:11
* FROM CLIP NAME: MVI_9946.MOV

173  AX       V     C        00:00:04:01 00:00:08:16 00:06:49:11 00:06:54:01
* FROM CLIP NAME: MVI_9946.MOV

174  AX       AA    C        00:00:04:01 00:00:08:16 00:06:49:11 00:06:54:01
* FROM CLIP NAME: MVI_9946 Audio Extracted_1.wav

175  AX       NONE  C        00:00:00:08 00:00:00:20 00:06:51:01 00:06:51:13
* FROM CLIP NAME: 360329__inspectorj__camera-shutter-fast-a Audio Extracted.wav
AUD  3    4

176  AX       NONE  C        00:00:00:09 00:00:00:22 00:06:51:13 00:06:52:01
* FROM CLIP NAME: 360329__inspectorj__camera-shutter-fast-a Audio Extracted_1.wav
AUD  3    4

177  AX       NONE  C        00:00:00:08 00:00:00:22 00:06:53:01 00:06:53:15
* FROM CLIP NAME: 360329__inspectorj__camera-shutter-fast-a Audio Extracted_2.wav
AUD  3    4

178  AX       V     C        00:00:00:23 00:00:15:24 00:06:54:01 00:07:09:02
* FROM CLIP NAME: MVI_9948.MOV

179  AX       AA    C        00:00:00:23 00:00:19:03 00:06:54:01 00:07:12:06
* FROM CLIP NAME: MVI_9948 Audio Extracted_6.wav
* AUDIO LEVEL AT 00:00:00:23 IS +3.17 DB  (REEL AX A1)
* AUDIO LEVEL AT 00:00:00:23 IS +3.17 DB  (REEL AX A2)

180  AX       NONE  C        00:00:00:00 00:00:42:06 00:07:07:07 00:07:49:13
* FROM CLIP NAME: 353662__robinhood76__06833-killers-house-soundscape Audio Extracted_1.wav
AUD  3    4

181  AX       V     C        00:00:07:18 00:00:10:22 00:07:09:02 00:07:12:06
* FROM CLIP NAME: DSCN1136.MOV

182  AX       V     C        00:00:16:09 00:00:24:19 00:07:12:06 00:07:20:16
* FROM CLIP NAME: MVI_9948.MOV

183  AX       AA    C        00:00:16:09 00:00:24:19 00:07:12:06 00:07:20:16
* FROM CLIP NAME: MVI_9948.MOV

184  AX       AA/V  C        00:00:08:09 00:00:19:22 00:07:20:16 00:07:32:04
* FROM CLIP NAME: MVI_9952.MOV

185  AX       AA    C        00:00:19:22 00:00:21:07 00:07:32:04 00:07:33:14
* FROM CLIP NAME: MVI_9952.MOV

186  AX       V     C        00:00:00:19 00:00:04:04 00:07:32:04 00:07:35:14
* FROM CLIP NAME: MVI_2231.MOV

187  AX       AA    C        00:00:18:13 00:00:21:07 00:07:33:14 00:07:36:08
* FROM CLIP NAME: MVI_9952 Audio Extracted Audio Extracted_1.wav

188  AX       V     C        00:00:04:17 00:00:05:06 00:07:35:14 00:07:36:03
* FROM CLIP NAME: MVI_9953.MOV

SPLIT: AUDIO DELAY= 00:00:00:05
189  AX       V     C        00:00:34:04 00:00:39:09 00:07:36:03 00:07:41:08
189  AX       AA    C        00:00:34:09 00:00:39:09 00:07:36:08 00:07:41:08
* FROM CLIP NAME: MVI_9952.MOV

190  AX       AA/V  C        00:00:16:19 00:00:18:03 00:07:41:08 00:07:42:17
* FROM CLIP NAME: DSCN1137.MOV

191  AX       V     C        00:00:03:24 00:00:04:17 00:07:42:17 00:07:43:10
* FROM CLIP NAME: MVI_9953.MOV

192  AX       AA    C        00:00:03:24 00:00:04:17 00:07:42:17 00:07:43:10
* FROM CLIP NAME: MVI_9953 Audio Extracted Audio Extracted Audio Extracted Audio Extracted Audio Extracted Audio Extracted_1.wav

193  AX       AA/V  C        00:00:21:00 00:00:22:20 00:07:43:10 00:07:45:05
* FROM CLIP NAME: DSCN1137.MOV

194  AX       AA/V  C        00:00:02:06 00:00:03:02 00:07:45:05 00:07:46:01
* FROM CLIP NAME: MVI_9954.MOV
* AUDIO LEVEL AT 00:00:02:06 IS -18.24 DB  (REEL AX A1)
* AUDIO LEVEL AT 00:00:02:06 IS -18.24 DB  (REEL AX A2)

195  AX       AA/V  C        00:00:00:18 00:00:02:09 00:07:46:01 00:07:47:17
* FROM CLIP NAME: MVI_2257.MOV

196  AX       AA    C        00:00:03:02 00:00:04:18 00:07:47:17 00:07:49:08
* FROM CLIP NAME: MVI_9954 Audio Extracted_1 Audio Extracted Audio Extracted.wav

197  AX       V     C        00:00:03:02 00:00:04:06 00:07:47:17 00:07:48:21
* FROM CLIP NAME: MVI_9954.MOV

198  AX       V     C        00:00:04:06 00:00:04:06 00:07:48:21 00:07:48:21
FCM: NON-DROP FRAME
198  AX       V     W000 025 00:59:58:14 01:00:00:17 00:07:48:21 00:07:50:24
EFFECTS NAME IS W000
* FROM CLIP NAME: MVI_9954.MOV
* TO CLIP NAME: White

199  AX       NONE  C        00:00:00:00 00:00:02:11 00:07:49:13 00:07:51:24
* FROM CLIP NAME: 387230__eflexthesounddesigner__explosion-var-2-close-near-mixed Audio Extracted.wav
AUD  3    4

200  AX       V     C        01:00:00:17 01:00:00:17 00:07:50:24 00:07:50:24
FCM: NON-DROP FRAME
200  AX       V     W000 025 00:00:10:05 00:00:11:13 00:07:50:24 00:07:52:07
EFFECTS NAME IS W000
* FROM CLIP NAME: White
* TO CLIP NAME: MVI_9955.MOV

201  AX       AA/V  C        00:00:11:05 00:00:11:13 00:07:51:24 00:07:52:07
* FROM CLIP NAME: MVI_9955 Audio Extracted.wav

202  BL       V     C        00:00:00:00 00:00:00:04 00:07:52:07 00:07:52:11

203  AX       AA/V  C        00:00:11:17 00:00:11:19 00:07:52:11 00:07:52:13
* FROM CLIP NAME: MVI_9955.MOV

204  BL       V     C        00:00:00:00 00:00:00:05 00:07:52:13 00:07:52:18

205  AX       AA/V  C        00:00:11:24 00:00:12:05 00:07:52:18 00:07:52:24
* FROM CLIP NAME: MVI_9955.MOV

206  BL       V     C        00:00:00:00 00:00:00:07 00:07:52:24 00:07:53:06

207  AX       AA/V  C        00:00:12:12 00:00:31:08 00:07:53:06 00:08:12:02
* FROM CLIP NAME: MVI_9955.MOV

208  AX       AA    C        00:00:12:12 00:00:30:08 00:07:53:06 00:08:11:02
* FROM CLIP NAME: MVI_9955 Audio Extracted.wav

209  AX       AA    C        00:00:30:08 00:00:30:08 00:08:11:02 00:08:11:02
FCM: NON-DROP FRAME
209  BL       AA    W000 025 00:00:00:00 00:00:05:00 00:08:11:02 00:08:17:02
EFFECTS NAME IS W000
* FROM CLIP NAME: MVI_9955 Audio Extracted.wav
* TO CLIP NAME: BL

210  BL       V     C        00:00:00:00 00:00:05:00 00:08:12:02 00:08:17:02

211  AX       AA    C        00:00:00:00 00:00:52:21 00:08:17:02 00:09:09:23
* FROM CLIP NAME: bensound-ofeliasdream Audio Extracted.wav

212  AX       V     C        00:59:45:07 01:00:04:13 00:08:17:02 00:08:36:08
* FROM CLIP NAME: Graphic

213  AX       V     C        01:00:04:13 01:00:04:13 00:08:36:08 00:08:36:08
FCM: NON-DROP FRAME
213  AX       V     D    025 00:59:59:13 01:00:11:00 00:08:36:08 00:08:47:20
EFFECTS NAME IS CROSS DISSOLVE
* FROM CLIP NAME: Graphic
* TO CLIP NAME: Graphic

214  AX       V     C        01:00:11:00 01:00:11:00 00:08:47:20 00:08:47:20
FCM: NON-DROP FRAME
214  AX       V     D    025 00:59:59:13 01:00:12:24 00:08:47:20 00:09:01:06
EFFECTS NAME IS CROSS DISSOLVE
* FROM CLIP NAME: Graphic
* TO CLIP NAME: Graphic

215  AX       V     C        01:00:12:24 01:00:12:24 00:09:01:06 00:09:01:06
FCM: NON-DROP FRAME
215  BL       V     D    025 00:00:00:00 00:00:01:15 00:09:01:06 00:09:03:21
EFFECTS NAME IS CROSS DISSOLVE
* FROM CLIP NAME: Graphic
* TO CLIP NAME: BL

216  BL       V     C        00:00:00:00 00:00:01:15 00:09:02:06 00:09:03:21

217  AX       V     C        01:00:00:00 01:00:03:01 00:09:03:21 00:09:06:22
* FROM CLIP NAME: Graphic

218  AX       V     C        01:00:00:00 01:00:03:01 00:09:06:22 00:09:09:23
* FROM CLIP NAME: Graphic

219  AX       NONE  C        00:00:01:07 00:00:10:01 00:10:58:13 00:11:07:07
* FROM CLIP NAME: 108642__benboncan__ww2-siren Audio Extracted_2.wav
* AUDIO LEVEL AT 00:00:00:00 IS -5.38 DB  (REEL AX A3)
* AUDIO LEVEL AT 00:00:00:00 IS -5.38 DB  (REEL AX A4)
AUD  3    4

220  AX       NONE  C        00:00:00:00 00:00:10:01 00:11:07:08 00:11:17:09
* FROM CLIP NAME: 108642__benboncan__ww2-siren Audio Extracted_3.wav
* AUDIO LEVEL AT 00:00:00:00 IS +1.24 DB  (REEL AX A3)
* AUDIO LEVEL AT 00:00:00:00 IS +1.24 DB  (REEL AX A4)
AUD  3    4



Logging rushes

I have loeeded rushes in a tabe to dertermine which piceses of footage is usable and which part of the usable footage I want to be using.